shell_app_can_open_new_window (ShellApp *app)
{
ShellAppRunningState *state;
+ MetaWindow *window;
/* Apps that are not running can always open new windows, because
activating them would open the first one */
Activate() knows nothing about the other instances, so it will show a
new window.
*/
- if (state->remote_menu)
+
+ window = state->windows->data;
+
+ if (state->unique_bus_name != NULL &&
+ meta_window_get_gtk_application_object_path (window) != NULL)
{
- const char *application_id;
- application_id = meta_window_get_gtk_application_id (state->windows->data);
- if (application_id != NULL)
+ if (meta_window_get_gtk_application_id (window) != NULL)
return FALSE;
else
return TRUE;